This fearless warrior relies on his bulging muscles and striking mustache to wreak havoc in enemy villages. Release a horde of barbarians and enjoy the mayhem!
The Barbarian
may be the first unit you obtain access to in Clash of Clans and
something that you ought to end up with familiar with using. For that
first couple of several weeks of the Clash of Clans experience, the
Barbarian would be the backbone of the military (otherwise the whole
composition of the military) while you develop your assets while
increasing your trophy count.
Observe that the
Barbarian scales perfectly with upgrades, netting particularly large
jumps in strength from levels three or four and from four to five.
Consequently of the effectiveness of its upgrades, Barbarians remain a
practical unit to make use of in farming and trophy military
combinations even at Town Hall 8 and above.
Defensive Strategy
Barbarians
are a great option for Clan Castle troops because they have relatively
high health insurance and damage for single housing space troops. They
can handle taking in a lot of damage, stalling attackers and permitting
your fixed protection take proper care of the relaxation. As their
housing space is just 1, you'll have the ability to have a lot of them
inside your Clan Castle, which makes them additional time consuming to
lure out.
Offensive Strategy
Archers and Titans are generally accustomed to support Barbarians.
Gamers
sometimes spread Barbarians to prevent all of them being selected off
in a single group with a Mortar or perhaps a Wizard Tower because these
Defensive Structures deal splash damage.
Large hordes
of Barbarians work well because they will rapidly destroy anything
within their path. This really is balanced because the Barbarians are
not so effective under heavy fire from splash harmful structures.
Besides
doing splash damage, the Mortar also knocks back any Barbarians it
strikes by 2 tiles (sometimes this could even alter the Barbarians'
target, whether it moves them nearer to another building).
Gamers
also sometimes use Barbarians first to check what troops have been in
the protecting player's Clan Castle, where any Traps are, where any
Hidden Teslas are.
Barbarians can
behave as a "poor man's" annoying troop similarly to Titans when they
have much less health individually, several five Barbarians (exactly the
same housing requirement as you Giant) has roughly 75% from the health
like a similar-level Giant (as much as level 5) while doing over 3
occasions the harm (and costing roughly 20-25% from the Elixir to
coach). Observe that this tactic is way less efficient if splash damage
protection are in the region, because they will damage all Barbarians at
the same time and destroy them relatively rapidly.
They're good to get lone structures, like Builder's Sheds placed far to avoid full destruction.
If
your Mortar is uncovered and otherwise undefended, just one Barbarian
can certainly destroy it as being Mortars cannot target troops that are
near to them.
Barbarians, together with Archers, are
usually utilized in swarms to defeat Barbarian King or even the Archer
Full. It is because they're affordable, and occupy the minimum quantity
of housing space and for that reason could be used in large amounts the
truth that Hero attacks are single-target implies that the Hero are only
able to kill among the swarming troops at any given time.
Barbarians
are effectively used using the Barbarian King when the King has gotten
his Iron Fist ability. When triggered, all nearby Barbarians (not only
those summoned) will get bonus speed and damage when they stay in the
Barbarian King's circle of rage.
Upgrade Variations
The Barbarian doesn't undergo any significant changes throughout each level.
Upon
first finding the Barbarian, he wears a brown kilt having a leather
belt along with a steel shield-formed buckle. Also, he has spiked wrist
bands on arms, in addition to a short claymore in the right hands. He
wears a set of leather sandals on his ft.
At level 3, the Barbarian gains a leather headband along with a bigger claymore.
At level 5, the Barbarian’s headband is changed having a Viking helmet and the claymore changes to 1 made from bronze.
At
level 6, the Barbarian wields a dark iron claymore and sports a mighty
horned helmet, filled with facemask, much like those of the actual
League symbol. All accoutrements (kilt, belt, wrist bands and sandals)
turn a more dark shade of brown too.
At level 7, the
Barbarian replaces the dark claymore having a lighter-grey one which
seems to become molten on every edge, and the horned helmet gains a gold
accent together with gold horns. The spiked bracelets on his arms turn
black, and also the spikes become gold.
Trivia
Barbarians
is going to be created once the Iron Fist ability from the Barbarian
King can be used. Both Barbarians created in addition to every other
friendly Barbarians round the Barbarian King is going to be raged.
From
the three Tier 1 troops (Barbarian, Archer, Goblin) the Barbarian has
got the greatest health insurance and will the second-most damage
(Goblins of comparable level have greater damage per second). He's even
the slowest-moving but quickest to coach.
Whenever you tap with a Military Camping, all of the Barbarians positioned there'll briefly raise their swords.
Together with the Goblin, the Barbarian may be the least expensive Elixir-based troop in the overall game.
You'll
have a more 240 Barbarians previously inside a complete group of fully
upgraded Military Camps. The dpi increases to 275 should you range from
the 35 that may squeeze into a completely upgraded Clan Castle. Around
the battleground, you are able to summon 20 additional Barbarians having
a maximum-level Barbarian King.
The amount 6
Barbarian's helmet greatly resembles the iron helmet in the Elder
Scrolls V: Skyrim. It's also the main one worn through the Last
Dragonborn in Skyrim's trailer.
Barbarians bear greater than a passing resemblance to Hulk Hogan.
Barbarians, together with Archers and Titans, are presently the only real three troops that may be upgraded to Level 7.
In
a word, the Barbarian is really a kilt-clad Scottish warrior by having
an angry, fight-ready expression, hungry for destruction. He's
close-popped blonde hair along with a lengthy yellow horseshoe mustache.
The Barbarian time may be the first troop unlocked within the Barracks.
Barbarians
don't have any preferred target when attacking they'll simply attack
the nearest building for them. However, after they notice enemy Clan
Castle troops, Heroes or Skeleton Trap skeletons (either when you are
assaulted themselves or just being near another friendly troop under
attack), they'll leave their formerly specific building and have
interaction the enemy troops rather. Once all the nearby enemy troops
are defeated, they'll go to attack the closest building using their
current location.
Tuesday, June 9, 2015
Monday, June 8, 2015
Clash of Clans 7 to TH 10 building upgrades defense presentation in order of priority
For all levels of Big Ben: AOE monomer
AOE defense:
TH 7: casual, all can be upgraded quickly to have full liter
TH 8: 6 level Wizard Tower mortar levle 5 Wizard Tower
TH 9 & amp; TH 10: Wizard Tower & gt; mortars
monomer defense:
TH 7: casual
TH 8: casual
TH 9: Small cannon & gt; tower
TH 10: 12 level tower small cannon 13 level tower
The most important thing is the phrase: or to see their favorite
[The following is a detailed data analysis]
tower
First look at the tower
This update enables IAS doubling the tower dps remains unchanged, namely an odd number of attacks better to prevent overflow attack.
For example TH 10 level tower 8 3 attacks can kill that is 1.5s with this Barbarian, but before the update you need 2 attack that is 2s.
10,11,12 grade change it three times with the eradication of the Barbarian, updates are saved compared to the previous 0.5 seconds.
meaning that about 12 tower shot and killed five bombs, the second attack destroyed most advanced Minion.
In the skull trap rampant Lava Hound and Balloon farm led to more and more of its meaning is self-evident today.
The only lift 13 is that you can not change it once the eradication of 6 and 7 Archer, a priority in the Town Hall 10 slightly against.
other building guides:
AOE defense:
TH 7: casual, all can be upgraded quickly to have full liter
TH 8: 6 level Wizard Tower mortar levle 5 Wizard Tower
TH 9 & amp; TH 10: Wizard Tower & gt; mortars
monomer defense:
TH 7: casual
TH 8: casual
TH 9: Small cannon & gt; tower
TH 10: 12 level tower small cannon 13 level tower
The most important thing is the phrase: or to see their favorite
[The following is a detailed data analysis]
tower
First look at the tower
This update enables IAS doubling the tower dps remains unchanged, namely an odd number of attacks better to prevent overflow attack.
For example TH 10 level tower 8 3 attacks can kill that is 1.5s with this Barbarian, but before the update you need 2 attack that is 2s.
10,11,12 grade change it three times with the eradication of the Barbarian, updates are saved compared to the previous 0.5 seconds.
meaning that about 12 tower shot and killed five bombs, the second attack destroyed most advanced Minion.
In the skull trap rampant Lava Hound and Balloon farm led to more and more of its meaning is self-evident today.
The only lift 13 is that you can not change it once the eradication of 6 and 7 Archer, a priority in the Town Hall 10 slightly against.
other building guides:
A base design suggestion
Clash of Clans TH 9 players brush full firewall Experience Sharing
clash of clans (COC) is a very interesting war theme of the game,
players can build their own tribe, the formation of his troops, attack
other small partners, can plunder the resources of others, award trophy,
and very Importantly, very balanced game, this game is not dominated by
large R oh.
tribal wars coc non-RMB players, basically does not accelerate, a day on average two firewalls. Currently Female Barbarian king 30, Barbarian king 25, Town Hall 10 Upgrade points.
summary grab gold bracelet 1.5 billion, 1.1 billion of holy water, dark elixir 400 million.
1, about making money, a house painter
The main way to use Giant Cock wire, a battalion of six bomb fill Archer, a battalion Archer, a battalion of Giant, a battalion Barbarian. The main target is to fight money collector. All in library resource, if the resource twin 400,000, occasionally consider punch at the library, mainly to see whether there is sufficient medicine and whether king with Barbarian. You can paint the walls after holy water efficiency is greatly improved.
As long as you can start double one hundred and fifty thousand. Recently resource in collector feeling super, double two hundred thousand Collector resource in collector lot, whitewashing brothers seize the opportunity.
2, with regard to get the dark elixir, rose Barbarian king
Usually do not deliberately get the dark elixir, because there is no second Barbarian king, 7 world come, dark elixir basic rise enough. Beginning male and female Barbarian king Barbarian king together liter, after twenty female Barbarian king, can only rise the female Barbarian king. Female Barbarian king slept until from April until September awake. Once you have the female Barbarian king, get the dark elixir and look to enhance the efficiency of the money to fight a lot.
3, on Horde
Horde is to raise a tribal cohesion nice group activities. All with the same time as a normal Cock wire money to fight, Horde provides a good opportunity to practice techniques with advanced arms. A tribal war and have even opened tribes tribes 3 star Great God is a good platform to learn and practice.
For how to play the Town Hall 9 3 star, forum posts and video a lot, do not go into details, mainly according to the characteristics of the formation and adjust different troops, especially in the final end of the Qing troops.
also described in detail, we can refer to a different formation, adjust the configuration of forces. The most important is to use a good jump off the wall, good control of the pickup and the female Barbarian king of the walk, and lobbied for 50% of the clear edge.
About Analog: The main aim is to win the tribal war, access to resources and honor. As part of the group fights, naturally to improve their odds. Through simulation we can understand the order and location of their troops is appropriate, and make adjustments.
At the same time there is a strength to let you practice free unlimited, why not. Many people simulation, real soldiers will be under the tremor, it, too, is there a way?
only disabled disabled get used to playing would not be so much nervous. You can first choose easy opponent, then pick a second big challenge rivals. Further simulations and real fight is a big difference, not simulation can play well, but the simulation is certainly better than not playing simulation.
This topic might lead some people oppose the forum, but can not change the environment went to adapt to the environment. If you can not simulate a day, I believe we will not simulate adaptation of the play, there was nothing to blame.
each person choose a different game to see the result. Further entertainment only, no need to be so serious.
4, about the formation
There is no absolute good array not bulldozed over. I have pushed the front. But the good array is to try to deal with most situations. Given the current number of schools, at least to defend: fat Cock, day fat, wild boar, balloon several major genre. Each player can according to their level of defense to modify your favorite formation, or create their own, their own is the best.
tribal wars coc non-RMB players, basically does not accelerate, a day on average two firewalls. Currently Female Barbarian king 30, Barbarian king 25, Town Hall 10 Upgrade points.
summary grab gold bracelet 1.5 billion, 1.1 billion of holy water, dark elixir 400 million.
1, about making money, a house painter
The main way to use Giant Cock wire, a battalion of six bomb fill Archer, a battalion Archer, a battalion of Giant, a battalion Barbarian. The main target is to fight money collector. All in library resource, if the resource twin 400,000, occasionally consider punch at the library, mainly to see whether there is sufficient medicine and whether king with Barbarian. You can paint the walls after holy water efficiency is greatly improved.
As long as you can start double one hundred and fifty thousand. Recently resource in collector feeling super, double two hundred thousand Collector resource in collector lot, whitewashing brothers seize the opportunity.
2, with regard to get the dark elixir, rose Barbarian king
Usually do not deliberately get the dark elixir, because there is no second Barbarian king, 7 world come, dark elixir basic rise enough. Beginning male and female Barbarian king Barbarian king together liter, after twenty female Barbarian king, can only rise the female Barbarian king. Female Barbarian king slept until from April until September awake. Once you have the female Barbarian king, get the dark elixir and look to enhance the efficiency of the money to fight a lot.
3, on Horde
Horde is to raise a tribal cohesion nice group activities. All with the same time as a normal Cock wire money to fight, Horde provides a good opportunity to practice techniques with advanced arms. A tribal war and have even opened tribes tribes 3 star Great God is a good platform to learn and practice.
For how to play the Town Hall 9 3 star, forum posts and video a lot, do not go into details, mainly according to the characteristics of the formation and adjust different troops, especially in the final end of the Qing troops.
also described in detail, we can refer to a different formation, adjust the configuration of forces. The most important is to use a good jump off the wall, good control of the pickup and the female Barbarian king of the walk, and lobbied for 50% of the clear edge.
About Analog: The main aim is to win the tribal war, access to resources and honor. As part of the group fights, naturally to improve their odds. Through simulation we can understand the order and location of their troops is appropriate, and make adjustments.
At the same time there is a strength to let you practice free unlimited, why not. Many people simulation, real soldiers will be under the tremor, it, too, is there a way?
only disabled disabled get used to playing would not be so much nervous. You can first choose easy opponent, then pick a second big challenge rivals. Further simulations and real fight is a big difference, not simulation can play well, but the simulation is certainly better than not playing simulation.
This topic might lead some people oppose the forum, but can not change the environment went to adapt to the environment. If you can not simulate a day, I believe we will not simulate adaptation of the play, there was nothing to blame.
each person choose a different game to see the result. Further entertainment only, no need to be so serious.
4, about the formation
There is no absolute good array not bulldozed over. I have pushed the front. But the good array is to try to deal with most situations. Given the current number of schools, at least to defend: fat Cock, day fat, wild boar, balloon several major genre. Each player can according to their level of defense to modify your favorite formation, or create their own, their own is the best.
Ancient rock reproduce the world Clash of Clans obstacle appeared old
ancient rock reproduce the world! COC old obstacle appeared, how many little friends have not seen this yet, and I look at it.More clash of clans new DECORATIONS on clashofclansstrategyguides.org.
ANcient skull :
Statue PEKKA:
Mighty Statue:
ANcient skull :
Statue PEKKA:
Mighty Statue:
How to Creat A Superior Quality Army Composition In Clash of Clans?
Creating an Army Composition of high quality and right idea is so
important, for this can well help you to get the battle win and gain
lots of resource from your enemy base, good for your upgrade undoubtly.
Following there are a series of ways to design a best army composition
sharing for all COC players.
1. First of all
When creating an military, firstly you have to research whether you will produce a farming, hybrid or trophy hunting military. It's also helpful with an military planner open when you are carrying this out.
2. Developing a Farming army
To tell the truth, farming isn't my specialization. However, you will find a number of other guides on great farming armies like BAM, Barch, and WB/Giant/Tier1. Farming armies are mainly made to get just as much loot as you possibly can, without caring about trophies. You will find two various kinds of farming armies. Farming armies usually carry 1 rage spell and also the relaxation lightning.
The very first is a Hit-and-run type of strategy, which is made to obtain a little quantity of assets from enthusiasts with very little troops as you possibly can. This raid style is extremely time intensive because when you are attacking and taking advantage of troops, brand new ones are now being produced, so a person always has a way to obtain troops. tier 1 are the most typical troops with this.
The second reason is made to get a lot of assets, but they are still relatively cheap. These attacks will often have a meat shield for example titans and barbarians, and wall breakers to produce gaps within the walls in an effort to arrive at the storage for that goblins and protection for that titans. The titans undergo first and therefore are then usually goblins and archers.
Some maqui berry farmers don't even attack. They simply leave their town hall outdoors their base to obtain shields. When they get their shield they simply let their enthusiasts do everything. However, by doing this of farming doesn't produce many assets, despite the fact that it's not necessary to spend anything.
3. Developing a Hybrid army
This really is undoubtedly the most typical military composition. Hybrid armies are made to both win the fight to obtain as numerous stars as possible and win lots of assets. Giant/Healers, Hogs having a couple of dragons, along with a less costly Balloonion are the most typical hybrid armies I've come across.
Hybrid armies should not be too costly, but should have the ability to 2-3 star basics each time and obtain the loot while they are in internet marketing.
These armies should vary from 100k to 200k in elixir and to 500 in dark elixir.
Hybrid armies normally have enough models between 10 to 30 that concentrate on protection and behave as a meat shield for example titans, hogs, and balloons. These models are then any niche models required for the military for example wall breakers and healers for titans. Any hybrid military also needs to have troops to attract the barb king and clan castle troops for example archers, barbarians, and magicians. A couple of titans may also be used to obtain near to the walls and last lengthy enough to attract out clan castle troops when the castle is centered. The ultimate troop component would be the harmful troops.
These follow-up the meat shield and destroy everything left out. These troops could be archers, magicians, minions, dragons, and other things that does enough damage.
A hybrid army's spells are often lightning, heal, or rage spells. Lightning spells are great for getting clan castle troops if there's one, or getting mortars or perhaps an air defense based on your military. Heal spells are great for hogs, balloonion, and titans when they're getting low striking by splash damage. Rage spells are great for the above mentioned armies also.
4. Developing a Trophy army
Trophy armies only goal is to buy as numerous stars as you possibly can on the base without any cares of assets. The most typical trophy armies are GoWiPe, all dragon, balloonion, hogs, and golems witch.
Trophy armies have all kinds. Because assets aren't an problem in developing a trophy military, anything may be used. Golems together with P.E.K.K.A's are pretty fashionable as a meat shield for troops like magicians and ghouls. A couple of barbs and archers continue to be accustomed to lure out barb and archer heroes and CC troops, although not anything else. Trophy armies usually have a much greater power of troops compared to other armies, in most cases wont carry greater than 4 different troops.
All spells are utilized in trophy hunting, aside from lightning spells. Heal and rage spells are utilized as mentioned within the hybrid military section. Jump spells are utilized mostly for golems to leap over walls and often P.E.K.K.A's. Freeze spells are mainly utilized on inferno towers, x-bows, and often air defense for hogs and often ghouls.
Up to about very league, it's simpler to simply snipe town halls having a couple of archers rather than spend hrs creating an military. Drop the idea of.
5. Do not Quit!
Don't quit simply because the military you attempted does not work. Watch the replay see what labored and did not work. However, don't change anything til you have attempted a minumum of one other base, because not every one is exactly the same. After you have done a couple of battles, have tweaks to repair your army's weak points and check out again.
With the help of Clash of Clans Map Strategy, you will get the good idea to improve your army composition design, upgrade yourself and get more chance to be a winner in each battle!
1. First of all
When creating an military, firstly you have to research whether you will produce a farming, hybrid or trophy hunting military. It's also helpful with an military planner open when you are carrying this out.
2. Developing a Farming army
To tell the truth, farming isn't my specialization. However, you will find a number of other guides on great farming armies like BAM, Barch, and WB/Giant/Tier1. Farming armies are mainly made to get just as much loot as you possibly can, without caring about trophies. You will find two various kinds of farming armies. Farming armies usually carry 1 rage spell and also the relaxation lightning.
The very first is a Hit-and-run type of strategy, which is made to obtain a little quantity of assets from enthusiasts with very little troops as you possibly can. This raid style is extremely time intensive because when you are attacking and taking advantage of troops, brand new ones are now being produced, so a person always has a way to obtain troops. tier 1 are the most typical troops with this.
The second reason is made to get a lot of assets, but they are still relatively cheap. These attacks will often have a meat shield for example titans and barbarians, and wall breakers to produce gaps within the walls in an effort to arrive at the storage for that goblins and protection for that titans. The titans undergo first and therefore are then usually goblins and archers.
Some maqui berry farmers don't even attack. They simply leave their town hall outdoors their base to obtain shields. When they get their shield they simply let their enthusiasts do everything. However, by doing this of farming doesn't produce many assets, despite the fact that it's not necessary to spend anything.
3. Developing a Hybrid army
This really is undoubtedly the most typical military composition. Hybrid armies are made to both win the fight to obtain as numerous stars as possible and win lots of assets. Giant/Healers, Hogs having a couple of dragons, along with a less costly Balloonion are the most typical hybrid armies I've come across.
Hybrid armies should not be too costly, but should have the ability to 2-3 star basics each time and obtain the loot while they are in internet marketing.
These armies should vary from 100k to 200k in elixir and to 500 in dark elixir.
Hybrid armies normally have enough models between 10 to 30 that concentrate on protection and behave as a meat shield for example titans, hogs, and balloons. These models are then any niche models required for the military for example wall breakers and healers for titans. Any hybrid military also needs to have troops to attract the barb king and clan castle troops for example archers, barbarians, and magicians. A couple of titans may also be used to obtain near to the walls and last lengthy enough to attract out clan castle troops when the castle is centered. The ultimate troop component would be the harmful troops.
These follow-up the meat shield and destroy everything left out. These troops could be archers, magicians, minions, dragons, and other things that does enough damage.
A hybrid army's spells are often lightning, heal, or rage spells. Lightning spells are great for getting clan castle troops if there's one, or getting mortars or perhaps an air defense based on your military. Heal spells are great for hogs, balloonion, and titans when they're getting low striking by splash damage. Rage spells are great for the above mentioned armies also.
4. Developing a Trophy army
Trophy armies only goal is to buy as numerous stars as you possibly can on the base without any cares of assets. The most typical trophy armies are GoWiPe, all dragon, balloonion, hogs, and golems witch.
Trophy armies have all kinds. Because assets aren't an problem in developing a trophy military, anything may be used. Golems together with P.E.K.K.A's are pretty fashionable as a meat shield for troops like magicians and ghouls. A couple of barbs and archers continue to be accustomed to lure out barb and archer heroes and CC troops, although not anything else. Trophy armies usually have a much greater power of troops compared to other armies, in most cases wont carry greater than 4 different troops.
All spells are utilized in trophy hunting, aside from lightning spells. Heal and rage spells are utilized as mentioned within the hybrid military section. Jump spells are utilized mostly for golems to leap over walls and often P.E.K.K.A's. Freeze spells are mainly utilized on inferno towers, x-bows, and often air defense for hogs and often ghouls.
Up to about very league, it's simpler to simply snipe town halls having a couple of archers rather than spend hrs creating an military. Drop the idea of.
5. Do not Quit!
Don't quit simply because the military you attempted does not work. Watch the replay see what labored and did not work. However, don't change anything til you have attempted a minumum of one other base, because not every one is exactly the same. After you have done a couple of battles, have tweaks to repair your army's weak points and check out again.
With the help of Clash of Clans Map Strategy, you will get the good idea to improve your army composition design, upgrade yourself and get more chance to be a winner in each battle!
Thursday, June 4, 2015
Clash of Clans tribal overcome negative offensive
Clash of Clans tribal determine the most important factors to overcome the negative Defense ; tribe recent rise of the mass where the landlord, good times and bad times of war when the tribe. This gave rise to a lot of internal discussion. ; a lot of people want to join in order to balance the tribal war low this difficulty, there are some discussions about the match and the opponent played Should the Upgrading. ; Responding to this, idiopathic this post to talk about their own tribal war immature views. ;
The first part: Horde matching mechanism ; a lion with a mane fight Lava hound between there is no suspense. To be in a favorable position in the tribal warfare, we must first understand tribal warfare matching mechanism. ; the question is, how to ensure that the system always encountered the lion lion, mane Lava hound always encounter mane of Lava hound? ; The answer is, the system can not guarantee. ; We have encountered this frustrating situation: Horde opponents with his strength disparities. Too strong, simply can not play. Too weak, ill it is also boring. This matching mechanism from the current system to start. ; often played Horde students must have seen the opposite wall has not been No. 1 on the 10th of thick brush.
The Barbarian king across the 10th grade is not high on the 20th of. ; This is because under the current matching mechanism Horde, the system is not considered science and technology, double Barbarian king rating, wall factors matched opponents and tribal warfare are ranked and Big Level, defense building level and quantity. ; because there is no official specific weighting the data to make reference here to the direct use of the more familiar concept, that is, the system key consideration, Big number of class, low defense, the anti-or at least anti- . ;
For example, suppose there is a single person's Horde, the player is TH 9 in defense, an ideal match condition, will match to a same single person, TH 9 in preventing rival tribe . If it is a 30-person Horde, here are 30 people in anti-TH 9. ; under ideal conditions, the system will also be matched to a 30, the same anti-TH in tribal 9. Top leapfrog across suppose there are two TH 10, then the following will likely be dragged even lower 2,3 TH 8 this.
That is, Wallace's weight is the highest, followed by defense architecture level. ; tribe where I was, for example, we faicoc is a 30-person tribe. Horde is a full member of the anti-TH 10, 13 个 TH 9, 16 个 TH 8. Shot down a few months, we almost always matched to Wallace level opponent. Opponents often also a TH 10 with a similar number of TH 9 and TH 8. occasionally appear across a plurality of TH 10, the basic is the residue 10, or drag the rearmost two TH 7. The development of late, the lineup neat, matching similar to the opponent.
So there is a system based on Big and defense architecture level weighting system to calculate the present. ; Ideally, you will always be matched to the weight of the opponent. So since it is so, why there will be significant differences between the situation? ; The answer is that the weight is similar, the defense may not be similar. ; this might give an extreme example: a velocity of the slag 10, even more than a full anti-TH 8 better bulldozed. But a slag 10 right in the system too heavy likely than a full anti-TH 9 a, TH 8 of your companion with a slag 10 can pack out across the full anti-TH 9 it? Hard to say. This leads to the first concept, the weight ratio of defense. That is, the defense weights to your actual defense system to your judgment are two different things.
The ratio between the two is that the weight ratio of the defense. Very easy to judge, defense weight ratio higher in tribal warfare, the better. ; do not speed this, fix the defense, at least ensure that their & amp; lsquo; no slag & amp; rsquo ;, is essential. I'm guess there are some specific, placed third part says. ; Part II: Defense ratio! Horde affect the results of the most important reference data ; a lion with a mane battle between Lava hound is no suspense. But two lions met, how to ensure that you are not sick bird? ; let us return to previous assumptions, a single person's Horde, you are TH 9 in defense, matched to a same single person, TH 9 in preventing rival tribes.
The Barbarian king across the 10th grade is not high on the 20th of. ; This is because under the current matching mechanism Horde, the system is not considered science and technology, double Barbarian king rating, wall factors matched opponents and tribal warfare are ranked and Big Level, defense building level and quantity. ; because there is no official specific weighting the data to make reference here to the direct use of the more familiar concept, that is, the system key consideration, Big number of class, low defense, the anti-or at least anti- . ;
For example, suppose there is a single person's Horde, the player is TH 9 in defense, an ideal match condition, will match to a same single person, TH 9 in preventing rival tribe . If it is a 30-person Horde, here are 30 people in anti-TH 9. ; under ideal conditions, the system will also be matched to a 30, the same anti-TH in tribal 9. Top leapfrog across suppose there are two TH 10, then the following will likely be dragged even lower 2,3 TH 8 this.
That is, Wallace's weight is the highest, followed by defense architecture level. ; tribe where I was, for example, we faicoc is a 30-person tribe. Horde is a full member of the anti-TH 10, 13 个 TH 9, 16 个 TH 8. Shot down a few months, we almost always matched to Wallace level opponent. Opponents often also a TH 10 with a similar number of TH 9 and TH 8. occasionally appear across a plurality of TH 10, the basic is the residue 10, or drag the rearmost two TH 7. The development of late, the lineup neat, matching similar to the opponent.
So there is a system based on Big and defense architecture level weighting system to calculate the present. ; Ideally, you will always be matched to the weight of the opponent. So since it is so, why there will be significant differences between the situation? ; The answer is that the weight is similar, the defense may not be similar. ; this might give an extreme example: a velocity of the slag 10, even more than a full anti-TH 8 better bulldozed. But a slag 10 right in the system too heavy likely than a full anti-TH 9 a, TH 8 of your companion with a slag 10 can pack out across the full anti-TH 9 it? Hard to say. This leads to the first concept, the weight ratio of defense. That is, the defense weights to your actual defense system to your judgment are two different things.
The ratio between the two is that the weight ratio of the defense. Very easy to judge, defense weight ratio higher in tribal warfare, the better. ; do not speed this, fix the defense, at least ensure that their & amp; lsquo; no slag & amp; rsquo ;, is essential. I'm guess there are some specific, placed third part says. ; Part II: Defense ratio! Horde affect the results of the most important reference data ; a lion with a mane battle between Lava hound is no suspense. But two lions met, how to ensure that you are not sick bird? ; let us return to previous assumptions, a single person's Horde, you are TH 9 in defense, matched to a same single person, TH 9 in preventing rival tribes.
Top 5 ’Clash of Clans’ Cheats, Tips & Tricks Here!
Supercell
has a huge hit on its hands with mobile freemium game "Clash of Clans."
And three years after its release, the MMO continues to gain new fans.
Of course, in the wake of such a hit,
there's bound to be a lot of searches for shortcuts and other tips on
how to win battles and gain advantage over enemies, resulting in gaming
satisfaction and entertainment. With that, let's get right to it.
Give Goblins a Go
Using goblins in farming and lowering
trophies under 200 are said to work to the gamer's advantage as having
less trophies enable one to be matched with "easy opponents," Heavy noted.
"Of course, the loot will be less, so that's why we're going to use less troops as well," the site added.
Heavy also relayed a tip about a "little
bug" that will enable gamers to hasten things up. You should first find
a match, then press your finger on the "next" button and drop one
goblin. Right after deploying the goblin, release the "next" button.
Gain More Gems - For Free
"Try removing obstacles like trees, rocks, and bushes from the field - in doing so you will occasionally find gems," Android Pit advised.
"And don't forget that gems are granted when you reach certain
Achievements. Stealing 100,000,000 elixir, for example, will grant you
20 gems."
Score More Elixir
One tip for getting elixir for free
involves the right timing and having a full army already. If you're 30
seconds away from completing a troop upgrade, you should line up the
troop being upgraded and untrain the troops right after the upgrade is
finished.
To keep from losing your elixir when
going offline, see to it that your camps "are full and then fill your
barracks up with bombers," Heavy said. You'll get 100,000 elixir only
when you go offline, instead of 300,000, but when you go on again,
unload your barracks right away before doing anything else to regain all
your elixir.
Use Gems Wisely
Sure, there are ways to get more gems in
a jiffy, but more than that, you should also know when and how to use
your gems effectively. This way, you won't have to keep on repeating
those shortcuts and avoid dulling your brain with mindless spending.
Being clever about using gems can help you be a better strategist and
work your gray matter.
As such, you should take a step back
from time to time to "think long and hard about what's important to you
in the game" and spend your gems appropriately based on your goals, iMore suggested.
"Don't cave and spend your precious gems
on speeding up production - save them for something important that you
get to keep. Make a point to complete missions and clear natural
obstacles to build your gem count," the site recommended.
"You need to save the gems you earn from
missions and terrain clearing for stuff that's more than just a
convenience. You shouldn't even spend the gems they suggest you do
during the beginning tutorial session," it added.
News sources: http://www.latinospost.com/articles/63226/20150603/top-5-clash-clans-cheats-tips-tricks-here.htm
Clash of Clans healers & Barbarian king VS Golem & Giant & healer
Clash of Clans healers & Barbarian king VS Golem & Giant
& healer full resolution clash of clans (COC) in many branches of
combination genre of play, today to tell you about the "healer +
Barbarian king" of the and Golem + Giant + healers " What are the
advantages and disadvantages of these two play it? Any number of
preliminary by Barbarian king of healers to provide a steady stream of
milk, the Barbarian king a lot of defenses along the path clear goals
within a limited time, for the latter days of Lava hound balloons reduce
fire damage and shorten the flight path, so as to achieve the desired
purpose.
Any number of Golems through a combination of Barbarian king in a necessary path to absorb damage, sacrifice themselves to protect the Barbarian king and Giant; remove a large number of defense targets within a limited time, for the latter Day Lava hound balloons reduce fire damage and shorten the flight path, so as to achieve the desired purpose.
[Day Women Current]
advantages:
1, operating mode: simple, throw out Barbarian king, the healer no brain down milk to their desired location; foreplay automatic operation, without human intervention; silly very naive; he is no longer afraid of hand crippled;
2, clear Union assistance: In the time allowed, healer Barbarian king clear standard value 3 chrysanthemum box, you can go further, even to attract coalition soldiers and shot one by one;
3, headroom: "Days fair sex" think over "fat rock flow" has better headroom; and Giant and Golem into the holy sacrifice his soul has kicked the bucket, and the healers Barbarian king still alive, will Wall continued to burst into the box, attract fire, and solve a considerable number of defense, if not into the inner box Barbarian king also continue to clean up buildings along the path, saving time for the latter; create conditions for 3 star;
Disadvantages:
1, the viability: the firepower centralized location, Barbarian king sacrificing great skill to survive; and great skills after sacrifice, later killing Barbarian king, reinforcements of expansion space on one ruin; but it nor is no solution to be combined with "Golemites" advantage in firepower centralized location lost N number of Giant out; draw fire; Save Barbarian king great skills; also 4 healers provide a sufficient amount of milk, Save Barbarian king skills (actual video III);
2, population values: If you press Clear chrysanthemum base standard value (3 chrysanthemum box), 3 healer "day fair sex" Population 1 Golemite 2 fat "fat rock flow" more personal port 2 on population not dominant; but operating practices than 1 Golemite 2 fat needs to grasp the Golem and put time node Giant to put too simple, back analysis
Golems
advantages:
1, population values: If you press Clear chrysanthemum base standard value (3 chrysanthemum box) to set the value of meeting people, 1 Golemite 2 fat "fat rock flow" and 3 healer "day fair sex" Population less than two population; 2 individual port capable of the following things: 2 individual port can be made clear edge goblins, MM, Minion; you can build a bomb open the wall;
2, the viability: the firepower centralized location, super human shields Golemite Giant combination of self-sacrifice to protect Barbarian king skills Barbarian king to protect women from harm; that spirit worthy of praise.
Disadvantages:
1, Operation: Operation as simple with the comparison, that operate complex points; Golemites thrown out at what place? Thrown out at what time? After throwing Golemites, but also in other nodes lose Giant? When lost? This will affect the fate of Barbarian king; lost time errors, lost place deviation a wall place, will lead to mistakes,
Barbarian king kicked the bucket; said node operation slightly more honest, for disabled athletes, but still troublesome hand a little; but this operation is not difficult for the great God; of course I am the sake of discussion, the operation that is a bit weaker than the "day fair sex" non-brain operation; although now simulate powerful, but you operational errors, is not you need to exit into the game re-simulation, time is not wasted so rushing?
2, headroom: Giant Golem wall can be opened to kill a woman can not be denied, but the follow-up Barbarian king on the powerless; the current combat have not seen better scalability; the hope of God Development.
sources:http://www.clashofclansstrategyguides.org/clash-of-clans-healers-barbarian-king-vs-stone-giant-angel-full-resolution-3/
Any number of Golems through a combination of Barbarian king in a necessary path to absorb damage, sacrifice themselves to protect the Barbarian king and Giant; remove a large number of defense targets within a limited time, for the latter Day Lava hound balloons reduce fire damage and shorten the flight path, so as to achieve the desired purpose.
[Day Women Current]
advantages:
1, operating mode: simple, throw out Barbarian king, the healer no brain down milk to their desired location; foreplay automatic operation, without human intervention; silly very naive; he is no longer afraid of hand crippled;
2, clear Union assistance: In the time allowed, healer Barbarian king clear standard value 3 chrysanthemum box, you can go further, even to attract coalition soldiers and shot one by one;
3, headroom: "Days fair sex" think over "fat rock flow" has better headroom; and Giant and Golem into the holy sacrifice his soul has kicked the bucket, and the healers Barbarian king still alive, will Wall continued to burst into the box, attract fire, and solve a considerable number of defense, if not into the inner box Barbarian king also continue to clean up buildings along the path, saving time for the latter; create conditions for 3 star;
Disadvantages:
1, the viability: the firepower centralized location, Barbarian king sacrificing great skill to survive; and great skills after sacrifice, later killing Barbarian king, reinforcements of expansion space on one ruin; but it nor is no solution to be combined with "Golemites" advantage in firepower centralized location lost N number of Giant out; draw fire; Save Barbarian king great skills; also 4 healers provide a sufficient amount of milk, Save Barbarian king skills (actual video III);
2, population values: If you press Clear chrysanthemum base standard value (3 chrysanthemum box), 3 healer "day fair sex" Population 1 Golemite 2 fat "fat rock flow" more personal port 2 on population not dominant; but operating practices than 1 Golemite 2 fat needs to grasp the Golem and put time node Giant to put too simple, back analysis
Golems
advantages:
1, population values: If you press Clear chrysanthemum base standard value (3 chrysanthemum box) to set the value of meeting people, 1 Golemite 2 fat "fat rock flow" and 3 healer "day fair sex" Population less than two population; 2 individual port capable of the following things: 2 individual port can be made clear edge goblins, MM, Minion; you can build a bomb open the wall;
2, the viability: the firepower centralized location, super human shields Golemite Giant combination of self-sacrifice to protect Barbarian king skills Barbarian king to protect women from harm; that spirit worthy of praise.
Disadvantages:
1, Operation: Operation as simple with the comparison, that operate complex points; Golemites thrown out at what place? Thrown out at what time? After throwing Golemites, but also in other nodes lose Giant? When lost? This will affect the fate of Barbarian king; lost time errors, lost place deviation a wall place, will lead to mistakes,
Barbarian king kicked the bucket; said node operation slightly more honest, for disabled athletes, but still troublesome hand a little; but this operation is not difficult for the great God; of course I am the sake of discussion, the operation that is a bit weaker than the "day fair sex" non-brain operation; although now simulate powerful, but you operational errors, is not you need to exit into the game re-simulation, time is not wasted so rushing?
2, headroom: Giant Golem wall can be opened to kill a woman can not be denied, but the follow-up Barbarian king on the powerless; the current combat have not seen better scalability; the hope of God Development.
sources:http://www.clashofclansstrategyguides.org/clash-of-clans-healers-barbarian-king-vs-stone-giant-angel-full-resolution-3/
COC Town Hall 10 healer Guide
The arms of the healers only eight Town Hall 9 period is used, and
the frequency of use is not high, like tasteless tasteless gesture. The
update can say this gives the healer arms new life, each increase arms
or updated the number of players necessarily enthusiastic fancy variety
of applications, can be described as brain-hole wide open, a few days
before the Lunar easily God healer made a big break chrysanthemum base
play. And this video is to use the ideas and use healers. Brainstorming,
a lot of the development of it, mutual encouragement.
Let me talk about this array drawback:
1, the Union on the outside, Wallace built. Lava Hound and Balloon stream now in vogue, it can be said in addition to the major top-level collection of tribal S formation is not likely to be 3 star, as long as other general dissatisfaction with the anti-formation can generally be flat. Big built meaningful, not as the alliance built. Neither good cause seduce, timely and easy to support in all directions when attacked in the attack. This array of alliances to one side, just the opposite direction can be selected as a point of attack, so you can not prematurely led coalition soldiers, can calm was interrupted by the defense layer, paving the way for the balloon reasonable travel routes.
2, days Lava hound waiting at home. Day Lava hound Moriie indeed give regular double stone three Lava Hound and Balloon confusing flow of play, but just because the day Lava hound blood thick of it, there is little aggressive, so you can use violence Lava Hound and Balloon flow cracks, and do not lead aid, maximize the ability to release a double Barbarian king, such as double Barbarian king can be cleaned while cleaning up defensive structures or points on both sides of defensive structures, pre-designed route to the Air Force, 3 star also at your fingertips. East west light does not shine, to prevent a play is bound to have other ways to crack.
3, compact formation. Balloons are characterized by slow, especially slow, encountered such a compact array of course a favorite! Needless to say the route is short, compact structure best suited to the violence of the balloon.
in talk about offensive ideas:
just say the time has generally speaking Array basic ideas, as well as the direction of attack. But the fight Town Hall 10 high anti 3 star still has some difficulty, the difficulty lie? Details! Details determine success or failure of it! Where all the trial, that other people can not see where you see, then you win.
This array at 10:00, 11 positions have a small skull trap, this can be said is both cumbersome and opportunity! Why do you say? This war has been able to take advantage of this point is 3 star, which is bright, as to how to put Lava hound put the ball has a very mature approach to believe that everyone can do, only better foreplay bedding, is the key to success, other is harvested!
or point out what it is to make full use of male Barbarian king skull timely trigger trap the easy road to the other side of the female Barbarian king attract hatred, so that the female Barbarian king back from the wrong path, complete female Barbarian king right mission. Male Barbarian king trigger time is critical, when put man, a man must be timely when open big. As the saying goes experts subtle, lay watch the fun.
Article sources:http://www.clashofclansstrategyguides.org/application-of-healer-coc-horde-policy-town-hall-10-tribal-war/
1, the Union on the outside, Wallace built. Lava Hound and Balloon stream now in vogue, it can be said in addition to the major top-level collection of tribal S formation is not likely to be 3 star, as long as other general dissatisfaction with the anti-formation can generally be flat. Big built meaningful, not as the alliance built. Neither good cause seduce, timely and easy to support in all directions when attacked in the attack. This array of alliances to one side, just the opposite direction can be selected as a point of attack, so you can not prematurely led coalition soldiers, can calm was interrupted by the defense layer, paving the way for the balloon reasonable travel routes.
2, days Lava hound waiting at home. Day Lava hound Moriie indeed give regular double stone three Lava Hound and Balloon confusing flow of play, but just because the day Lava hound blood thick of it, there is little aggressive, so you can use violence Lava Hound and Balloon flow cracks, and do not lead aid, maximize the ability to release a double Barbarian king, such as double Barbarian king can be cleaned while cleaning up defensive structures or points on both sides of defensive structures, pre-designed route to the Air Force, 3 star also at your fingertips. East west light does not shine, to prevent a play is bound to have other ways to crack.
3, compact formation. Balloons are characterized by slow, especially slow, encountered such a compact array of course a favorite! Needless to say the route is short, compact structure best suited to the violence of the balloon.
in talk about offensive ideas:
just say the time has generally speaking Array basic ideas, as well as the direction of attack. But the fight Town Hall 10 high anti 3 star still has some difficulty, the difficulty lie? Details! Details determine success or failure of it! Where all the trial, that other people can not see where you see, then you win.
This array at 10:00, 11 positions have a small skull trap, this can be said is both cumbersome and opportunity! Why do you say? This war has been able to take advantage of this point is 3 star, which is bright, as to how to put Lava hound put the ball has a very mature approach to believe that everyone can do, only better foreplay bedding, is the key to success, other is harvested!
or point out what it is to make full use of male Barbarian king skull timely trigger trap the easy road to the other side of the female Barbarian king attract hatred, so that the female Barbarian king back from the wrong path, complete female Barbarian king right mission. Male Barbarian king trigger time is critical, when put man, a man must be timely when open big. As the saying goes experts subtle, lay watch the fun.
Article sources:http://www.clashofclansstrategyguides.org/application-of-healer-coc-horde-policy-town-hall-10-tribal-war/
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